contains the controls that you use to play back the selected animation sequence.
contains a drop-down list of playback options.
sets the option to play back frames from
Start Frame to
End Frame once.
sets the option to continually play back frames from
Start Frame to
sets the option to continually play back the images while reversing playback direction after each set.
Start Frame, End Frame
set the frames at which the animation should begin and end. By changing these numbers you can view a subset of the frames.
sets the number of frames to increment the frame-counter by when you use the fast-forward or fast-reverse buttons.
shows the number of the frame that is currently displayed, as well as its relative position in the entire animation. If you slide the bar to a different location, the frame corresponding to the new frame number will be displayed in the graphics window.
(Tape Player Buttons)
allow you to play the animation forward and backward, fast-reverse and fast-forward the animation, and stop it. The buttons function in a way similar to those on a standard video cassette player.
controls the playback speed for the animation. Move the
Replay Speed slider bar to the left to reduce the playback speed (and to the right to increase it).
contains the controls that you use to define the sequence to be played back.
contains a list of the animation sequences that have been defined.
deletes the animation sequence that is selected in the
deletes all animation sequences in the
Hardcopy Frames, or
MPEG as the format in which to save the animation. See Section
25.20.1 for details about these options.
Graphics Hardcopy panel, in which you can specify parameters for saving the animation to hardcopy files. This button is available only when
Hardcopy Frames is selected as the
saves the specified file(s) in the current working directory.
Select File dialog box, in which you can specify the name of the solution animation file to be read. See Section
25.20.1 for details.